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The latest in the world of Apple
  • Apple celebrates “Dickinson,” coming to Apple TV+ November 1
    by Apple Newsroom on October 17, 2019 at 8:27 pm

    Apple celebrates “Dickinson,” coming to Apple TV+ November 1
    Starring Hailee Steinfeld, Jane Krakowski, Toby Huss, Adrian Blake Enscoe, Anna Baryshnikov and Ella Hunt
    Apple celebrated “Dickinson” today with its global premiere at St. Ann’s Warehouse in Brooklyn, New York. Coming exclusively to Apple TV+ on November 1, “Dickinson” is a half-hour comedy series that audaciously explores the constraints of society, gender and family from the perspective of rebellious young poet Emily Dickinson. Written and created by Alena Smith, the series is a coming-of-age story, set in the 19th century, that finds Emily to be the unexpected hero for our millennial generation.
    Beginning November 1, the complete season, including all 10 episodes, will be available to stream in over 100 countries and regions around the world.
    Apple TV+, the first all-original video subscription service and home for today’s most imaginative storytellers, will launch November 1 in over 100 countries and regions. The service will be available on the Apple TV app on iPhone, iPad, Apple TV, iPod touch, Mac and other platforms, including online (tv.apple.com), for $4.99 per month with a seven-day free trial. Customers who purchase any new iPhone, iPad, Apple TV, Mac or iPod touch starting September 10, 2019, can enjoy one year of Apple TV+ for free.1 Beginning November 1, customers can initiate the one-year free offer in the Apple TV app on the device running the latest software. 
    1 $4.99 per month after free trial. One subscription per Family Sharing group. Offer good for three months after eligible device activation, starting November 1, 2019. Plan automatically renews until cancelled. See www.apple.com/promo for restrictions and other terms.
    Press Contacts
    Corina Galdamez,Apple,cgaldamez@apple.com,(424) 326-7629
    Virginia McMillian,Apple,virginia@apple.com,(424) 326-7631
    Apple Media Helpline,media.help@apple.com,(408) 974-2042

  • Apple premieres "For All Mankind," coming to Apple TV+ November 1
    by Apple Newsroom on October 15, 2019 at 10:06 pm

    Apple premieres “For All Mankind,” coming to Apple TV+ November 1
    Hailing from Golden Globe Nominee and Emmy Award Winner Ronald D. Moore, “For All Mankind” Stars Joel Kinnaman, Michael Dorman, Sarah Jones, Shantel VanSanten, Wrenn Schmidt and Jodi Balfour
    Apple premiered “For All Mankind” today at the Regency Village Theater in Westwood, California. Coming exclusively to Apple TV+ on November 1, “For All Mankind” is a captivating “what if” take on history from Golden Globe nominee and Emmy Award winner Ronald D. Moore. Told through the lives of astronauts, engineers and their families, “For All Mankind” imagines a world in which the global space race never ended and the space program remained the cultural centerpiece of America’s hopes and dreams.
    Beginning November 1, the first three episodes of “For All Mankind” will be available to watch on Apple TV+. New episodes will continue to roll out weekly, every Friday.
    Apple TV+, the first all-original video subscription service and home for today’s most imaginative storytellers, will launch November 1 in over 100 countries and regions. The service will be available on the Apple TV app on iPhone, iPad, Apple TV, iPod touch, Mac and other platforms, including online (tv.apple.com), for $4.99 per month with a seven-day free trial. Customers who purchase any new iPhone, iPad, Apple TV, Mac or iPod touch starting September 10, 2019, can enjoy one year of Apple TV+ for free.1 Beginning November 1, customers can initiate the one-year free offer in the Apple TV app on the device running the latest software. 
    1 $4.99 per month after free trial. One subscription per Family Sharing group. Offer good for three months after eligible device activation, starting November 1, 2019. Plan automatically renews until cancelled. See www.apple.com/promo for restrictions and other terms.
    Press Contacts
    Anne Chun Hathaway,Apple,annech@apple.com,(424) 326-4365
    Apple Media Helpline,media.help@apple.com,(408) 974-2042

  • macOS Catalina is available today
    by Apple Newsroom on October 7, 2019 at 10:02 am

    macOS Catalina is available today
    Features Apple Arcade on Mac, All-New Entertainment Apps and Sidecar, which Expands Mac Workspace with iPad
    macOS Catalina, the latest version of the world’s most advanced desktop operating system, is now available as a free software update. With macOS Catalina, users are able to enjoy Apple Arcade, a groundbreaking new game subscription service featuring new, exclusive games from some of the world’s most creative developers. Adding to great entertainment on the Mac, Catalina also features all-new Mac versions of Apple Music, Apple Podcasts and Apple TV apps. A new feature called Sidecar extends Mac desktops with iPad as a second display, or tablet input device using Apple Pencil with Mac apps. Voice Control, a transformative accessibility feature, allows Mac to be controlled entirely by voice. With Mac Catalyst, a new technology in Catalina that makes it easy for third-party developers to bring iPad apps to Mac, users will begin to see their favorite iPad apps in Mac versions, including Twitter, TripIt, Post-It, GoodNotes and Jira, with more to come. And for the first time, Screen Time comes to Mac, giving users insight into how they spend time in apps and on websites, and the ability to decide how to spend their time.
    Apple Arcade: Now on Mac App Store
    With a subscription to Apple Arcade for $4.99 per month, users get unlimited access to an unprecedented catalog of games on Mac, all of which can also be played on iPhone, iPad, iPod touch and Apple TV. Games can even be played across devices, so players can pick up from their last game save, whether they’re at home or on the go. On Mac, games can be played with keyboard and trackpad or mouse, and many games support controllers as well, including Xbox Wireless Controllers with Bluetooth and PlayStation DualShock 4. 
    Apple Arcade subscribers get the full version of every game including all updates and expansions, without any ads or additional in-game purchases. Instead of paying up front for each game, subscribers can download any Apple Arcade game right from the Mac App Store’s brand-new Arcade tab. From action and adventure games to party and puzzle games, Apple Arcade features games for players of all ages, so everyone can find something they’ll love. The service is launching with a 30-day free trial and a single subscription includes access for up to six family members with Family Sharing. The full catalog of 100 games will be available in the weeks ahead, with more games to come every month, including exciting new action, adventure, RPG, racing and strategy games.
    New Entertainment Apps: Apple Music, Apple Podcasts and Apple TV
    Three all-new apps — Apple Music, Apple Podcasts and Apple TV— replace iTunes and make […]

  • Final Cut Pro X update introduces new Metal engine for increased performance
    by Apple Newsroom on October 7, 2019 at 10:02 am

    Final Cut Pro X update introduces new Metal engine for increased performance
    New Version Includes Optimizations for Mac Pro and Pro Display XDR
    Today, Apple updated Final Cut Pro X with a new Metal engine that delivers performance gains across a wide range of Mac systems and takes advantage of the tremendous power of the all-new Mac Pro and the high-resolution, high-dynamic-range viewing experience of Apple Pro Display XDR. Apple is also releasing updates to Motion and Compressor that feature the same modern Metal engine with performance optimizations for Mac Pro and support for Pro Display XDR.
    Metal-Powered Performance
    Today’s update to Final Cut Pro delivers a new Metal-based engine that improves playback and accelerates graphics tasks including rendering, real-time effects and exporting on Metal-compatible Mac computers. Video editors with 15-inch MacBook Pro, the most popular system for Final Cut Pro users, will benefit from performance that’s up to 20 percent faster, while editors using iMac Pro will see gains up to 35 percent.1
    Sidecar Support with Catalina
    Final Cut Pro works with the innovative new Sidecar feature of macOS Catalina that enables users to extend their Mac workspace by using iPad as a second display to show the browser or viewer. Video editors can use Sidecar with a cable or they can connect wirelessly for even greater flexibility — whether they are working on the go with a Mac notebook or in the edit suite with a Mac desktop.
    Unprecedented Power with Mac Pro
    Final Cut Pro will leverage the enormous power of Mac Pro, offering support for multiple GPUs and up to 28 CPU cores. This means that rendering is up to 2.9 times faster and transcoding is up to 3.2 times faster than on the previous-generation 12-core Mac Pro. And Final Cut Pro utilizes the new Afterburner card for unparalleled performance when working with ProRes and ProRes RAW — the groundbreaking format from Apple that combines the image quality and flexibility of RAW video with the performance of ProRes. This allows editors to simultaneously play up to 16 streams of 4K ProRes 422 video or work in cutting-edge 8K resolution with support for up to three streams of 8K ProRes RAW video.
    Dynamic Range to the Extreme with Pro Display XDR
    With a massive 32-inch, Retina 6K display, P3 wide color and extreme dynamic range, Pro Display XDR provides an immersive and true-to-life viewing experience. Final Cut Pro users can view, edit, grade and deliver high dynamic range video with 1,000 nits of full screen sustained brightness, 1,600 nits peak brightness and a 1,000,000:1 contrast ratio. Pro Display XDR easily connects to the […]

  • Students across Europe learn Swift to unlock new opportunities
    by Apple Newsroom on October 2, 2019 at 9:58 pm

    Students across Europe learn Swift to unlock new opportunities
    This October, in classrooms across Europe celebrating EU Code Week, students of all ages are living proof that coding opens doors to opportunities never before possible. At Layton Primary School in Blackpool, England, coding principles are helping 5- and 6-year-olds track down a rogue dinosaur. And in Italy, at Milan’s Institute De Amicis, coding is the key that unlocked a life-changing career for 28-year-old Belinda Tagariello.
    These schools are part of a growing number of European institutions relying on the power and versatility of iPad, Mac and Apple's Everyone Can Code and App Development with Swift curricula to teach coding to a new generation of students. Both schools say the programs have led to more engaged, innovative learning with proven results.
    “There will be an output if they put in an input — they are more resourceful in terms of being able to tackle problems.”
    Meet teachers Alice Nutt and Clare Scott. They were introduced to coding only two years ago, and now use Swift Playgrounds to incorporate coding principles into every subject they teach to their young pupils at Layton Primary School in Blackpool, England. The school, located in one of the most deprived areas of the country, has seen a remarkable change in its students since the program began.
    “Children would sit there [before] and wait for things to happen,” says Scott, 45, who has been teaching for more than 20 years. “But children with a coding mentality know that if they do something, something will happen. There will be an output if they put in an input — they are more resourceful in terms of being able to tackle problems.”
    That coding mentality has proliferated every area of the school, and students apply coding principles to all subjects, most often through Swift Playgrounds.
    “We realized we’d already been using the skills of coding everywhere in the curriculum,” says Nutt, 28. “When we write, we go back and edit and improve it — we were debugging. We sequence stories, we sequence events and things that we do in our everyday lives. So it’s just making everyone at the school realize that coding really is all around you.”
    In Scott’s classroom, her 5- and 6-year-old students practice coding skills in tasks both ordinary and extraordinary. She posed a problem to them: how do you get an escaped dinosaur back into the zoo? Her students decided they would make jam sandwiches and leave them out for the creature.
    Scott brought in bread, butter and jam and asked her students to give her step-by-step instructions on how to construct the sandwich. The exercise introduced them to the individual commands required to execute a coding sequence.
    “We then left the jam sandwich outside the classroom overnight,” says Scott. “And obviously the dinosaur came back and ate it — the […]

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